A new report has revealed that Google Chromium engineers are testing the Blink browser engine on iOS devices instead of Apple’s WebKit engine.
Any software in Apple’s App Store must, subject to its terms and conditions, use the WebKit engine, including the existing version of Google Chrome. However, it seems that Chromium developers are preparing for a future that could allow the company to use the Blink engine that usually powers its browser elsewhere.
Chrome To report a mistake (opens in a new tab) on the matter, he emphasizes that “this experimental application will be used to measure graphics latency and input by providing traces for analysis.”
Google Chrome for iOS
The post continues: “Experimental only, not a bug with the launch of a shippable product.”
Why Google is working on a project to use Blink on iOS devices is currently unclear as Apple continues to enforce its WebKit policy.
However, some speculate that in the face of US government pressure to open up platforms and other EU regulatory action that suggested users should be able to download apps outside of their native store environment, Apple may soon allow many of the practices it previously condemned.
If that’s the case, it’s possible that a Blink-enabled Chrome app will be allowed, matching it with the rest of Google’s offerings, and the advantage will give it an advantage over other competitors who will likely be tempted to use Apple’s own default engines instead of Apple’s WebKit.
said a Google spokesperson TechRadar Pro:
“It’s an experimental prototype we’re developing as part of an open source project that aims to understand certain aspects of performance on iOS. It will not be available to users and we will continue to abide by Apple’s policies.”
Apple did not immediately respond to our request for comment.
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